Version 2.0.2

Update date: 12/20/2025 UE 5.3+

circle-info

This Update is required to follow the Setting Up Modular Character which uses new updated functions and variables on the Character.

Equipment:

  • Updated the Server Update Mesh event and the On Update Equipment Mesh event dispatcher. Added ItemData and a bEquipNew boolean, which is set to true inside the Attach Item to Equipment function.

Player Character:

  • Skeletal Mesh 'RepNotify' variables are now soft references (they are no longer loaded on the server).

  • Added support for Static Mesh armor parts attached to the Character Mesh.

  • Meshes are now loaded using a queue, ensuring that new load requests no longer cancel previous ones.

  • Improved support for Modular Character setups.

Character Preview:

  • Added support for Static Mesh armor parts attached to the Mesh.

  • Improved support for Modular Character setups.


⚠️ Modified files:

- AC_PlayerEquipment
- BPI_CharacterEvents
- PDA_ItemData
- BP_RPGInventoryCharacter
- BP_RPGInventoryPlayerController
- BP_CharacterPreviewCapture
- EUW_ItemCreator
- WBP_PlayerItemContainer
- WBP_VendorItemContainer
- WBP_StorageItemContainer

Last updated