Version 2.0.4

Update date: 26/03/2026 UE 5.3+

Equipment:

  • Added 2 new functions: Get Specific Type from Equipment Slot Get Combat Stance from Equipped Weapon

  • This function will return the newly added Combat Stance Enum, which can be used by the animation system (Blend Pose by Enum) to select the correct stance animations.

  • Added new Event Dispatcher called On Spawned Equippable Actor this is called after spawning the equippable actor inside Spawn and Attach Equippable Actor function.

  • Added Remove Item from Equipment Array inside Modify Item Quantity in Equipment function, so that Stats system is now notified when something has changed (i.e. when Item has stats and we modify the quantity).

Stats:

  • Stats are now initialized on the Server, since the On Added/Removed Equipment Item event dispatchers are now also called on the server side.


⚠️ Modified files:

- AC_PlayerEquipment
- AC_InventoryCore
- AC_PlayerInventory
- AC_Stats
- AC_ConsumableBuffs
- BP_RPGInventoryPlayerController
- BFL_InventoryUtility
- BML_InventoryUtility
- WBP_InventoryWindow

Added files:

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